Frequently Asked Questions
How much does it cost to develop an AR or VR app?
Prices vary based on features, platforms, and content. A simple AR MVP might start around £25,000. Full-scale VR apps can exceed £150,000 depending on complexity.
What industries benefit most from AR/VR?
Training, retail, education, healthcare, and manufacturing are top sectors for immersive apps. Any task that benefits from visualisation, simulation, or interaction can gain value.
Which platforms and devices do you support?
We build for ARKit, ARCore, Meta Quest, HTC Vive, and WebXR. Apps are optimised for iOS, Android, desktop, and headset use.
What are the biggest challenges in AR/VR development?
Latency, natural interaction design, hardware performance, and motion stability. We solve these through planning, testing, and best-in-class frameworks.
How do you test AR and VR apps?
We simulate real-use scenarios, test across devices, and collect user feedback. Our test cycles check motion tracking, performance load, and interaction logic.
Can AR and VR apps integrate with existing systems?
Yes. We support API integration, CRM sync, and data flow into existing dashboards or platforms.
What post-launch support do you provide?
We provide update cycles, compatibility patches, new feature dev, and helpdesk access as part of your support package.
How long does development take?
MVPs can be ready in 8 to 12 weeks. Full builds often take 3 to 6 months, depending on scope and platform coverage.
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